Caroline Barnes
Group
About
I received my BA from Bates College in Anthropology and Classical & Medieval Studies, and I completed an MA in Classical and Near Eastern Archaeology here with AMNE. Now completing my PhD, my doctoral dissertation examines the transition from the Middle to Late Bronze Age on Cyprus through GIS analysis, architectural study, and theoretical reimagining. For this research, I have received a Fulbright Award, a UBC Affiliated Fellowship, and was a 2024–2025 fellow at UBC’s Centre for Computational Social Sciences.
Generally, my research interests encompass architecture, urbanism, and the use of digital technologies to record and analyze the built environment. Specifically, I am interested in how communities and social worlds are manifested and maintained not only within the built environment, but also in the process of building that environment.
In addition to my work in the Eastern Mediterranean, I have participated in projects in Interior and Southwest Alaska. This geographic scope has deeply shaped my perspective on archaeology– not just as a study of the past, but as an inherently place-based way of learning and creating meaning throughout time.
Research
Research Interests
- Architecture
- Archaeological Theory
- Cyprus
- Eastern Mediterranean
- Geographic Information System (GIS) Analysis
- Late Bronze Age
Current Projects
Beyond my dissertation research, I am currently working on a number of co-authored projects. Together with my supervisor, Dr. Kevin Fisher, and UBC alumnus Graham Braun, we are digitally recording monumental Late Bronze Age ashlar buildings in Cyprus to better understand the energetic input and construction processes involved in building these structures. A recent talk I gave on this project can be viewed here: https://www.youtube.com/watch?v=EOOa4GrkIuU
I am also working on a co-authored project related to the Late Bronze/Early Iron Age levels of Kition, a site on Cyprus’s southern coast. Here, our high-resolution laser scans have revealed a corpus of ship graffiti not visible to the naked eye. We are in the process of developing a digital museum of the graffiti in context through the use of Virtual Reality (VR). A recent publication on this project can be accessed here: https://isprs-archives.copernicus.org/articles/XLVIII-M-9-2025/989/2025/